

Rockstar's website crashed for an extended period of time following the announcement, seemingly as a result of masses swarming the company's website for the news. The trilogy was heavily rumored since the start of 2021 and although Rockstar hasn't actually offered any substantial details regarding the new collection, its announcement caused a sizeable stir. The developer announced the GTA remaster trilogy earlier this month, confirming that Grand Theft Auto 3, Vice City, and San Andreas would be coming to modern platforms with all-new enhancements. Rockstar is relatively silent about the new remastered trilogy, but more details are expected soon. Pattern memorisation also comes into play, as the buttons are in the same order every time.Some new information about Grand Theft Auto: The Trilogy - The Definitive Editionhas leaked online by none other than Rockstar Games itself. According to a leaked newswire post from the franchise's developer, the GTA trilogy will feature controls similar to Grand Theft Auto V - along with a wealth of new visual enhancements. Personally, for years I actually muted the game during the Lowrider challenge as I found it that distracting, it took me a while to be able to pass with the music on.Īs always, practice makes perfect, so save beforehand and just repeat the challenge over and over. However, you need to hold off just slightly enough to press the button as it leaves the circle. Normally you would push to the beat of the music, which (ideally) would be represented by the middle of the blue circle. Take this terrible MS Paint example I drew up in about 30 seconds: You need to almost ignore the beat of the music, follow the incoming buttons, and press slightly after when you should.
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Even on the old PS2 version running on a CRT (with little to no image preprocessing), the off-beat display of the buttons in the sweet spot is noticeable.įrom my years of playing, the beat seems to be about 0.4 of a second off from the music in the Lowrider challenge, and closer to 0.2 off in the Dancing sections.

The game's timing for the rhythm sections, (especially the Lowrider challenge but also when Dancing), is off by a fair amount. I have never encountered the 'skipping' bug you describe, but in terms of getting 'misses' on beats, there may be another solution: It would be nice, if someone might shed some light on what this d3d9.dll file does, and a reliable - non virus infested - source for it. The file needs to be placed next to the gta_sa.exe in the directory where GTA:SA is installed.Īnyway, the game - and especially the DDR-like minigames - become playable once resolution is set to 800圆00 or less in "FULLSCREEN", i.e. That file has something to do with older versions of DirectX, but I'm no expert on that. To do this, one needs to get hold of a file called d3d9.dll, I got mine from a rather dubious source (some mediafire link I've found in the description of a Youtube video). This error was reproducible with both the installation I made from a DVD, and by getting it from Steam.Ī partial improvement can be obtained by forcing the game to be started in Windowed mode. This is not at all what the arrows do in my case, where the whole set of arrows on screen gets replaces by a set of new arrows, and I get several "missed" messages at once on the screen (sometimes filling the whole screen with "missed" messages).
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(one of the few videos, where people don't showcase how to use a glitch to skip the mission). I believe the way the arrows should be synchronized, is evident in this video: Also, I'm kinda poking in the dark with this, because I have no idea where to even look for a solution.Īside from this, I didn't notice any other problems with synchronization, or something.

I have tried many different varitions on display settings, trying pretty much all available resolutuibs, with 'widescreen' on and off, 'frame limiter' on and off, and all the other settings on and off.

Since the arrows do not pass by the circle smoothly, the two plot-critical dance missions are not complete-able. The arrows slowly creep to the center (the circle) from the right, but instead of going all the way smoothly, the game seems to skip ahead at least once per second, bringing up several "missed" messages on screen. I thought I'd give GTA: San Andreas a go, given that I haven't played it yet, and having finished GTA V, I got a copy of GTA:SA and tried to run it on my computer.Įverything seems to work fine, except for the two DDR-like missions, and in fact all the DDR-like minigames (dancing in nightclubs, etc).
